Public Member Functions | |
| Scene388 (MADSEngine *vm) | |
| void | setup () override |
| void | enter () override |
| void | actions () override |
Public Member Functions inherited from MADS::Nebular::Scene300s | |
| Scene300s (MADSEngine *vm) | |
| void | preActions () override |
Public Member Functions inherited from MADS::Nebular::Scene3xx | |
| Scene3xx (MADSEngine *vm) | |
Public Member Functions inherited from MADS::Nebular::NebularScene | |
| NebularScene (MADSEngine *vm) | |
| void | sub7178C () |
Public Member Functions inherited from MADS::SceneLogic | |
| SceneLogic (MADSEngine *vm) | |
| virtual | ~SceneLogic () |
| virtual void | step () |
| virtual void | postActions () |
| virtual void | unhandledAction () |
| virtual void | synchronize (Common::Serializer &s) |
Additional Inherited Members | |
Protected Member Functions inherited from MADS::Nebular::Scene3xx | |
| void | setAAName () |
| void | setPlayerSpritesPrefix () |
| void | sceneEntrySound () |
| void | initForceField (ForceField *force, bool flag) |
| void | handleForceField (ForceField *force, int *sprites) |
| int | computeScale (int low, int high, int id) |
Protected Member Functions inherited from MADS::Nebular::NebularScene | |
| Common::Path | formAnimName (char sepChar, int suffixNum) |
| void | lowRoomsEntrySound () |
Protected Attributes inherited from MADS::Nebular::NebularScene | |
| NebularGlobals & | _globals |
| GameNebular & | _game |
| MADSAction & | _action |
Protected Attributes inherited from MADS::SceneLogic | |
| MADSEngine * | _vm |
| Scene * | _scene |
|
overridevirtual |
Called to initially setup a scene
Implements MADS::SceneLogic.
|
overridevirtual |
Called as the scene is entered (made active)
Implements MADS::SceneLogic.
|
overridevirtual |
Handles scene actions
Reimplemented from MADS::Nebular::Scene3xx.