Public Member Functions | |
| EMIEngine (OSystem *syst, uint32 gameFlags, GrimGameType gameType, Common::Platform platform, Common::Language language) | |
| const char * | getUpdateFilename () override |
| void | pushText () |
| void | popText () |
| void | purgeText () |
| void | invalidateActiveActorsList () override |
| void | invalidateTextObjectsSortOrder () override |
| void | invalidateSortOrder () |
| void | sortActiveActorsList () |
| void | temporaryStoreSaveGameImage () |
| void | storeSaveGameImage (SaveGame *state) override |
Public Member Functions inherited from Grim::GrimEngine | |
| GrimEngine (OSystem *syst, uint32 gameFlags, GrimGameType gameType, Common::Platform platform, Common::Language language) | |
| void | clearPools () |
| uint32 | getGameFlags () |
| GrimGameType | getGameType () |
| Common::Language | getGameLanguage () |
| Common::Platform | getGamePlatform () |
| bool | canLoadGameStateCurrently (Common::U32String *msg=nullptr) override |
| Common::Error | loadGameState (int slot) override |
| bool | isRemastered () const |
| void | setMode (EngineMode mode) |
| EngineMode | getMode () |
| void | setPreviousMode (EngineMode mode) |
| EngineMode | getPreviousMode () |
| void | setSpeechMode (SpeechMode mode) |
| SpeechMode | getSpeechMode () |
| SaveGame * | savedState () |
| bool | getJustSaveLoaded () |
| void | setJustSaveLoaded (bool state) |
| void | handleDebugLoadResource () |
| void | luaUpdate () |
| void | updateDisplayScene () |
| void | doFlip () |
| void | setFlipEnable (bool state) |
| bool | getFlipEnable () |
| void | playIrisAnimation (Iris::Direction dir, int x, int y, int time) |
| void | mainLoop () |
| unsigned | getFrameStart () const |
| unsigned | getFrameTime () const |
| float | getPerSecond (float rate) const |
| int | getTextSpeed () |
| void | setTextSpeed (int speed) |
| void | enableControl (int num) |
| void | disableControl (int num) |
| float | getControlAxis (int num) |
| bool | getControlState (int num) |
| void | clearEventQueue () |
| Set * | findSet (const Common::String &name) |
| void | setSetLock (const char *name, bool lockStatus) |
| Set * | loadSet (const Common::String &name) |
| void | setSet (const char *name) |
| void | setSet (Set *scene) |
| Set * | getCurrSet () |
| void | makeCurrentSetup (int num) |
| void | flagRefreshShadowMask (bool flag) |
| bool | getFlagRefreshShadowMask () |
| void | setSelectedActor (Actor *a) |
| Actor * | getSelectedActor () |
| const Common::List< Actor * > & | getActiveActors () const |
| void | addTalkingActor (Actor *actor) |
| const Common::List< Actor * > & | getTalkingActors () const |
| bool | areActorsTalking () const |
| void | immediatelyRemoveActor (Actor *actor) |
| void | drawMovieSubtitle () |
| void | setMovieSubtitle (TextObject *to) |
| void | setMovieSetup () |
| int | getLanguage () const |
| void | setLanguage (int langId) |
| Common::String | getLanguagePrefix () const |
| bool | isConceptEnabled (uint32 number) const |
| void | enableConcept (uint32 number) |
| bool | isCutsceneEnabled (uint32 number) const |
| void | enableCutscene (uint32 number) |
| Commentary * | getCommentary () |
| Graphics::RendererType | getRendererType () |
| void | setSaveMetaData (const char *, int, const char *) |
| void | saveGame (const Common::String &file) |
| void | loadGame (const Common::String &file) |
| void | changeHardwareState () |
| bool | hasFeature (EngineFeature f) const override |
| void | debugLua (const Common::String &str) |
Public Member Functions inherited from Engine | |
| MetaEngine * | getMetaEngine () const |
| void | setMetaEngine (MetaEngine *metaEngine) |
| PauseToken | pauseEngine () |
| bool | isPaused () const |
| void | openMainMenuDialog () |
| uint32 | getTotalPlayTime () const |
| void | setTotalPlayTime (uint32 time=0) |
| Common::TimerManager * | getTimerManager () |
| Common::EventManager * | getEventManager () |
| Common::SaveFileManager * | getSaveFileManager () |
| bool | existExtractedCDAudioFiles (uint track=1) |
| bool | isDataAndCDAudioReadFromSameCD () |
| void | warnMissingExtractedCDAudio () |
| void | handleAutoSave () |
| void | saveAutosaveIfEnabled () |
| virtual bool | canSaveAutosaveCurrently () |
| virtual int | getAutosaveSlot () const |
| virtual bool | gameTypeHasAddOns () const |
| virtual bool | dirCanBeGameAddOn (const Common::FSDirectory &dir) const |
| virtual bool | dirMustBeGameAddOn (const Common::FSDirectory &dir) const |
| Common::ErrorCode | updateAddOns (const MetaEngine *metaEngine) const |
| Engine (OSystem *syst) | |
| virtual | ~Engine () |
| virtual void | initializePath (const Common::FSNode &gamePath) |
| virtual void | errorString (const char *buf_input, char *buf_output, int buf_output_size) |
| virtual GUI::Debugger * | getDebugger () final |
| void | setDebugger (GUI::Debugger *debugger) |
| GUI::Debugger * | getOrCreateDebugger () |
| bool | enhancementEnabled (int32 cls) |
| virtual void | syncSoundSettings () |
| virtual void | applyGameSettings () |
| virtual void | flipMute () |
| virtual Common::String | getSaveStateName (int slot) const |
| virtual Common::Error | loadGameStream (Common::SeekableReadStream *stream) |
| void | setGameToLoadSlot (int slot) |
| virtual Common::Error | saveGameState (int slot, const Common::String &desc, bool isAutosave=false) |
| virtual Common::Error | saveGameStream (Common::WriteStream *stream, bool isAutosave=false) |
| virtual bool | canSaveGameStateCurrently (Common::U32String *msg=nullptr) |
| bool | saveGameDialog () |
| bool | loadGameDialog () |
Additional Inherited Members | |
Public Types inherited from Grim::GrimEngine | |
| enum | EngineMode { PauseMode = 1, NormalMode = 2, SmushMode = 3, DrawMode = 4, OverworldMode = 5 } |
| enum | SpeechMode { TextOnly = 1, VoiceOnly = 2, TextAndVoice = 3 } |
Public Types inherited from Engine | |
| enum | EngineFeature { kSupportsSubtitleOptions, kSupportsReturnToLauncher, kSupportsLoadingDuringRuntime, kSupportsSavingDuringRuntime, kSupportsChangingOptionsDuringRuntime, kSupportsArbitraryResolutions, kSupportsHelp, kSupportsQuitDialogOverride } |
Static Public Member Functions inherited from Grim::GrimEngine | |
| static Common::Array< Common::Keymap * > | initKeymapsGrim (const char *target) |
| static Common::Array< Common::Keymap * > | initKeymapsEMI (const char *target) |
Static Public Member Functions inherited from Engine | |
| static void | quitGame () |
| static bool | shouldQuit () |
| static bool | warnUserAboutUnsupportedGame (Common::String msg=Common::String()) |
| static bool | warnUserAboutUnsupportedAddOn (Common::String addOnName) |
| static void | errorAddingAddOnWithoutBaseGame (Common::String addOnName, Common::String gameId) |
| static void | errorUnsupportedGame (Common::String extraMsg) |
Public Attributes inherited from Grim::GrimEngine | |
| Common::StringArray | _listFiles |
| Common::StringArray::const_iterator | _listFilesIter |
| TextObjectDefaults | _sayLineDefaults |
| TextObjectDefaults | _printLineDefaults |
| TextObjectDefaults | _blastTextDefaults |
| int | _cursorX = 0 |
| int | _cursorY = 0 |
| bool | _isUtf8 = false |
| bool | _transcodeChineseToSimplified = false |
| Font * | _overrideFont = nullptr |
Public Attributes inherited from Engine | |
| OSystem * | _system |
| Audio::Mixer * | _mixer |
Protected Member Functions inherited from Grim::GrimEngine | |
| Common::Error | run () override |
| void | pauseEngineIntern (bool pause) override |
| void | handleControls (Common::EventType type, const Common::KeyState &key) |
| void | handleChars (Common::EventType type, const Common::KeyState &key) |
| void | handleJoyAxis (byte axis, int16 position) |
| void | handleMouseAxis (byte axis, int16 position) |
| void | handleJoyButton (Common::EventType type, byte button) |
| void | handleExit () |
| void | handlePause () |
| void | handleUserPaint () |
| void | cameraChangeHandle (int prev, int next) |
| void | cameraPostChangeHandle (int num) |
| void | buildActiveActorsList () |
| void | savegameCallback () |
| GfxBase * | createRenderer (int screenW, int screenH) |
| void | playAspyrLogo () |
| virtual void | updateNormalMode () |
| void | savegameSave () |
| void | saveGRIM () |
| void | savegameRestore () |
| void | restoreGRIM () |
| virtual void | storeSaveGameMetadata (SaveGame *state) |
Protected Member Functions inherited from Engine | |
| virtual int | runDialog (GUI::Dialog &dialog) |
| void | defaultSyncSoundSettings () |
Protected Attributes inherited from Grim::GrimEngine | |
| bool | _savegameLoadRequest = false |
| bool | _savegameSaveRequest = false |
| Common::String | _savegameFileName |
| SaveGame * | _savedState |
| bool | _justSaveLoaded |
| Set * | _currSet |
| EngineMode | _mode |
| EngineMode | _previousMode |
| SpeechMode | _speechMode |
| int | _textSpeed |
| bool | _flipEnable |
| char | _fps [8] |
| bool | _doFlip |
| bool | _refreshShadowMask = false |
| bool | _shortFrame = false |
| bool | _setupChanged = true |
| Common::String | _movieSetup |
| unsigned | _frameStart = 0 |
| unsigned | _frameTime = 0 |
| unsigned | _movieTime = 0 |
| int | _prevSmushFrame = 0 |
| unsigned int | _frameCounter = 0 |
| unsigned int | _lastFrameTime = 0 |
| unsigned | _speedLimitMs |
| bool | _showFps |
| bool | _softRenderer |
| bool * | _controlsEnabled |
| bool * | _controlsState |
| float * | _joyAxisPosition |
| bool | _changeHardwareState = false |
| Actor * | _selectedActor |
| Iris * | _iris |
| TextObject::Ptr | _movieSubtitle |
| bool | _buildActiveActorsList |
| Common::List< Actor * > | _activeActors |
| Common::List< Actor * > | _talkingActors |
| uint32 | _gameFlags |
| GrimGameType | _gameType |
| Common::Platform | _gamePlatform |
| Common::Language | _gameLanguage |
| uint32 | _pauseStartTime |
| uint32 | _language |
| bool | _cutsceneEnabled [kNumCutscenes] |
| bool | _conceptEnabled [kNumConcepts] |
| Common::String | _saveMeta1 |
| int | _saveMeta2 = 0 |
| Common::String | _saveMeta3 |
| Commentary * | _commentary |
Protected Attributes inherited from Engine | |
| Common::TimerManager * | _timer |
| Common::EventManager * | _eventMan |
| Common::SaveFileManager * | _saveFileMan |
| GUI::Dialog * | _mainMenuDialog |
| const Common::String | _targetName |
| int32 | _activeEnhancements = kEnhGameBreakingBugFixes |
Static Protected Attributes inherited from Grim::GrimEngine | |
| static const uint32 | kNumConcepts = 98 |
| static const uint32 | kNumCutscenes = 40 |
|
overridevirtual |
Tell the engine that an actor has been moved into/outside a set, and so that it should rebuild the list of active ones.
Reimplemented from Grim::GrimEngine.