Public Member Functions | |
| iRenderable (const tString &asName) | |
| bool | IsRendered () |
| virtual void | SetRendered (bool abX) |
| virtual iMaterial * | GetMaterial ()=0 |
| virtual iVertexBuffer * | GetVertexBuffer ()=0 |
| virtual bool | IsShadowCaster ()=0 |
| virtual bool | CollidesWithBV (cBoundingVolume *apBV) |
| virtual bool | CollidesWithFrustum (cFrustum *apFrustum) |
| virtual cMatrixf * | GetModelMatrix (cCamera3D *apCamera)=0 |
| virtual eRenderableType | GetRenderType ()=0 |
| virtual void | UpdateGraphics (cCamera3D *apCamera, float afFrameTime, cRenderList *apRenderList) |
| virtual int | GetMatrixUpdateCount ()=0 |
| float | GetZ () |
| void | SetZ (float afZ) |
| cMatrixf * | GetInvModelMatrix () |
| void | SetPrevMatrix (const cMatrixf &a_mtxPrev) |
| cMatrixf & | GetPrevMatrix () |
| const cVector3f & | GetCalcScale () |
| void | SetStatic (bool abX) |
| bool | IsStatic () const |
| int | GetRenderCount () const |
| void | SetRenderCount (const int alCount) |
| int | GetPrevRenderCount () const |
| void | SetPrevRenderCount (const int alCount) |
| void | SetForceShadow (bool abX) |
| bool | GetForceShadow () |
| bool | GetIsOneSided () |
| const cVector3f & | GetOneSidedNormal () |
| virtual iSaveData * | CreateSaveData () |
| virtual void | SaveToSaveData (iSaveData *apSaveData) |
| virtual void | LoadFromSaveData (iSaveData *apSaveData) |
| virtual void | SaveDataSetup (cSaveObjectHandler *apSaveObjectHandler, cGame *apGame) |
Public Member Functions inherited from hpl::iEntity3D | |
| iEntity3D (tString asName) | |
| cVector3f | GetLocalPosition () |
| cMatrixf & | GetLocalMatrix () |
| cVector3f | GetWorldPosition () |
| cMatrixf & | GetWorldMatrix () |
| void | SetPosition (const cVector3f &avPos) |
| void | SetMatrix (const cMatrixf &a_mtxTransform) |
| void | SetWorldPosition (const cVector3f &avWorldPos) |
| void | SetWorldMatrix (const cMatrixf &a_mtxWorldTransform) |
| void | SetTransformUpdated (bool abUpdateCallbacks=true) |
| bool | GetTransformUpdated () |
| int | GetTransformUpdateCount () |
| void | AddCallback (iEntityCallback *apCallback) |
| void | RemoveCallback (iEntityCallback *apCallback) |
| void | SetSourceFile (const tString &asFile) |
| const tString & | GetSourceFile () |
| virtual cBoundingVolume * | GetBoundingVolume () |
| void | AddChild (iEntity3D *apEntity) |
| void | RemoveChild (iEntity3D *apEntity) |
| bool | IsChild (iEntity3D *apEntity) |
| iEntity3D * | GetEntityParent () |
| virtual tRenderContainerDataList * | GetRenderContainerDataList () |
| int | GetIteratorCount () |
| void | SetIteratorCount (const int alX) |
| void | SetCurrentSector (cSector *apSetor) |
| virtual cSector * | GetCurrentSector () const |
| bool | IsInSector (cSector *apSector) |
| int | GetGlobalRenderCount () |
| void | SetGlobalRenderCount (int alX) |
Public Member Functions inherited from hpl::iEntity | |
| iEntity (tString asName) | |
| virtual tString | GetEntityType ()=0 |
| virtual void | UpdateLogic (float afTimeStep) |
| tString & | GetName () |
| void | SetName (const tString &asName) |
| iNode * | GetParent () |
| void | SetParent (iNode *apNode) |
| bool | HasParent () |
| bool | IsActive () |
| void | SetActive (bool abActive) |
| virtual bool | IsVisible () |
| virtual void | SetVisible (bool abVisible) |
Public Member Functions inherited from hpl::iSaveObject | |
| int | GetSaveObjectId () |
| void | SetIsSaved (bool abX) |
| bool | IsSaved () |
Protected Attributes | |
| cMatrixf | m_mtxInvModel |
| cMatrixf | m_mtxPrevious |
| bool | mbIsOneSided |
| cVector3f | mvOneSidedNormal |
| int | mlLastMatrixCount |
| bool | mbStatic |
| bool | mbForceShadow |
| int | mlRenderCount |
| int | mlPrevRenderCount |
| int | mlCalcScaleMatrixCount |
| cVector3f | mvCalcScale |
| bool | mbRendered |
| float | mfZ |
Protected Attributes inherited from hpl::iEntity3D | |
| cMatrixf | m_mtxLocalTransform |
| cMatrixf | m_mtxWorldTransform |
| cBoundingVolume | mBoundingVolume |
| bool | mbUpdateBoundingVolume |
| bool | mbApplyTransformToBV |
| bool | mbTransformUpdated |
| int | mlGlobalRenderCount |
| int | mlCount |
| tString | msSourceFile |
| tEntityCallbackList | mlstCallbacks |
| tRenderContainerDataList | mlstRenderContainerData |
| tEntity3DList | mlstChildren |
| iEntity3D * | mpParent |
| cSector * | mpCurrentSector |
| int | mlIteratorCount |
Protected Attributes inherited from hpl::iEntity | |
| iNode * | mpParentNode |
| tString | msName |
| bool | mbIsVisible |
| bool | mbIsActive |
Protected Attributes inherited from hpl::iSaveObject | |
| iSaveData * | mpSaveData |
|
pure virtual |
Should return a different number each time the renderable model matrix is updated. never -1
Implemented in hpl::cMeshEntity, hpl::iLight3D, hpl::cBillboard, hpl::cBeam, hpl::iParticleEmitter3D, hpl::cSubMeshEntity, and hpl::cColliderEntity.
|
virtual |
Creates the SaveData that this class uses.
Reimplemented from hpl::iEntity3D.
Reimplemented in hpl::cMeshEntity, hpl::iLight3D, hpl::cSubMeshEntity, hpl::cBillboard, hpl::iParticleEmitter3D, hpl::cLight3DSpot, and hpl::cLight3DPoint.
|
virtual |
Save it's data to a SaveData
Reimplemented from hpl::iEntity3D.
Reimplemented in hpl::cMeshEntity, hpl::iLight3D, hpl::cSubMeshEntity, hpl::cBillboard, hpl::iParticleEmitter3D, hpl::cLight3DSpot, and hpl::cLight3DPoint.
|
virtual |
Load it's data from a SaveData
Reimplemented from hpl::iEntity3D.
Reimplemented in hpl::cMeshEntity, hpl::iLight3D, hpl::cSubMeshEntity, hpl::cBillboard, hpl::iParticleEmitter3D, hpl::cLight3DSpot, and hpl::cLight3DPoint.
|
virtual |
After all objects have been created, this function is called to enable setup.
Reimplemented from hpl::iEntity3D.
Reimplemented in hpl::cMeshEntity, hpl::iLight3D, hpl::cSubMeshEntity, hpl::cBillboard, hpl::iParticleEmitter3D, hpl::cLight3DSpot, and hpl::cLight3DPoint.